![]() ![]() These zip files are portable packages containing binaries built with Visual Studio 2019 (Win32, Win64, ARM32, ARM64 respectively), MinGW (Win32, Win32-lowend, Win64 respectively). When you select this (recommended), the config file will include all options of the latest DOSBox-X version and also will keep all the changes already done previously by the user.Īpart from the Windows installers, you can find seven zip packages (six before 0.84.1) for each DOSBox-X version for the Windows platform in the Releases page as an alternative way to install DOSBox-X. The Windows installer in fact offers an option to automatically upgrade the config file (nf) to the new version format while keeping all the user-customized settings already made. You can easily upgrade from a previous version of DOSBox-X to the new version with the Windows installer. If you see the message Windows Defender SmartScreen prevented an unrecognized app from starting when running an installer, you can solve it by clicking the link "More info" in the dialog and then "Run anyway". Windows installers are available from the DOSBox-X homepage. A quick start guide is also included in the package, and shell context menus can be automatically added for a fast launch of DOSBox-X from the Windows Explorer. With the installer the installation process will be automated while allowing you to change the install folder and the default build to run if you prefer (and the option to install all builds to subdirectories), so that you will be able to start DOSBox-X as soon as the installation ends. You probably want to use the Windows installer packages for the ease of installation, which are especially recommended for new and non-expert users. Windows Packages (Installer or Portable).Once you get DOSBox-X installed and running, you probably want to look at the DOSBox-X user guide in the DOSBox-X Wiki for usage information. While SDL1 builds may be the default one to use, you may want to try SDL2 builds if you want certain features specific to SDL2 builds (such as the raw mouse input option) or you encounter specific issue(s) with SDL1 builds (such as incorrect keys in some international keyboard layouts). You will find the current DOSBox-X version in the DOSBox-X homepage, and DOSBox-X versions released so far (ZIP or Flatpak/RPM packages) and change logs for these versions in the Releases page.įor most packages there are both SDL1 and SDL2 builds of DOSBox-X, and most features are the same for both builds. Since DOSBox-X is cross-platform, all major host operating systems are officially supported including Windows (XP or later), Linux (with X11), macOS (10.12 or later) and DOS operating systems.įor the latest version of DOSBox-X, pre-compiled Windows binaries (both 32-bit and 64-bit), Linux Flatpak and RPM packages (64-bit), macOS packages (64-bit) and DOS packages (for real DOS environments) are officially available, as well as the Windows installers and source code packages. New versions of DOSBox-X are released periodically, typically on the last day of a month or the first day of the next month. This is how I do it in Windows.DOSBox-X Installation and Released PackagesĭOSBox-X is a cross-platform DOS emulator based on DOSBox, with the eventual goal of being a complete DOS emulation package. Also where is the DOSBox-X script file stored in Linux? Is it equivalent the the DOSBox-X.exe file in Windows? In addition, this would make it more portable as I wouldn't have to install a main installation of DOSBox-X next time I reinstall Linux as each DOS game would have their own DOSBox-X installation. ![]() So currently I only have one DOSBox-X configuration file, and that's in the main installation that is inside the "/home/username/.var/app/com.dosbox_x.DOSBox-X/config/dosbox-x" directory in my Linux installation and this would be share for whatever DOS game I install in Linux. I did copy over the "com.dosbox_x.DOSBox-X" folder to the game's (not actually a game but a DOS benchmark suite called DOSBench but the method wouldn't be any different that with an actual DOS game) parent directory. bat files, so that's where I'm stuck at create a game launcher for each DOS game I have in Linux. However, I'm trying to figure our how to do in in Linux. Is it possible to set an individual configuration file in DOSBox-X for individual DOS games in Linux? I did this in Windows, where I could just put my DOSBox-X installation in the parent folder of each DOS game, create a custom DOSBox-X configuration file inside the parent folder for each DOS game I have, and then created a batch file for each DOS game to use as the game launcher. ![]()
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